Assassin's Creed III is a 2012 open world action-adventure stealth video game developed by Ubisoft Montreal and published by Ubisoft for PlayStation 3, Xbox 360, Wii U, and Microsoft Windows. It is the fifth major installment in the Assassin's Creed series, and a direct sequel to 2011's Assassin's Creed: Revelations. The game was released worldwide for PlayStation 3 and Xbox 360, beginning in North America on October 30, 2012. It was released on November 18, 2012 for the Wii U, and on November 20, 2012 for Microsoft Windows.

The story is set in a fictional history of real world events set in two time periods, the 18th and 21st centuries. The main portion of Assassin's Creed III takes place before, during and after the American Revolution from 1753 to 1783, featuring a half English and half Mohawk protagonist; Ra-doon-ha-gay-doon"), also known by the adopted name of "Connor". Intersecting with these historical events are the modern day activities of series protagonist Desmond Miles, who relives Connor's memories to try and prevent the 2012 apocalypse. The game features a new engine, Anvil Next, built from the ground up, the engine is said to utilize full capability of current generation systems to deliver a "next-gen Assassin's Creed experience."



The game follows the series’ standard level-based gameplay during the 21st century, as well as the open world gameplay set in 18th century colonial America, in which the player has access to a huge wilderness known as the Frontier (which is 1.5 times bigger than Rome in Assassin's Creed: Brotherhood),the cities of Boston and New York as well as portions of the Eastern Seaboard and Caribbean Sea can be explored via the flagship of the Assassin's Navy, the Aquila., captained by Connor himself, with Robert Faulkner his first-mate advising and teaching him in the ways of the sea.

Free running has been simplified to allow for more fluid parkour in the cities and wilderness, such as climbing and running on trees, mountains, cliffs,etc. Close combat has been modified, allowing Connor to dual-wield weapons and take down multiple opponents at once and players no longer need to manage the lock-on mechanic. Aiding this, Connor has access to a wide range of weapons which include musket rifles, pistols, native weapons such as the tomahawk and bow/arrows, a rope dart (used to pull foes or hang them, while on a tree) as well as the Hidden blades. Human shields can be used against firing lines of enemies. Medicine is no longer used as health recovers automatically. Stealth is also revamped, allowing players to use natural elements such as tall grass and trees to hide, along with the ability to blend between any two people.

Assassin’s Creed III features new weather simulations such as snow, fog, and rain. The seasons can also change i.e., Summer and Winter, which not only effect visuals but also gameplay, as the player will find running slower in deep snow. Snowfall can reduce visibility for the player and enemies, aiding stealth. Unlike the past games, this one includes animals varying from domestic (horses, cows, dogs) to wild (deer, wolves, bears). The wild ones are found in the Frontier, and can be hunted for meat or marrow in order to be sold. The quality of the kill determines the price, encouraging the player to hunt silently. For this, traps and bait can also be used.


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